/*
 *      Copyright (C) 2005-2013 Team XBMC
 *      http://xbmc.org
 *
 *  This Program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This Program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with XBMC; see the file COPYING.  If not, see
 *  <http://www.gnu.org/licenses/>.
 *
 */

#include "system.h"
#include "GUIControlFactory.h"
#include "LocalizeStrings.h"
#include "GUIButtonControl.h"
#include "GUIRadioButtonControl.h"
#include "GUISpinControl.h"
#include "GUIRSSControl.h"
#include "GUIImage.h"
#include "GUIBorderedImage.h"
#include "GUILabelControl.h"
#include "GUIEditControl.h"
#include "GUIFadeLabelControl.h"
#include "GUICheckMarkControl.h"
#include "GUIToggleButtonControl.h"
#include "GUITextBox.h"
#include "GUIVideoControl.h"
#include "GUIProgressControl.h"
#include "GUISliderControl.h"
#include "GUISelectButtonControl.h"
#include "GUIMoverControl.h"
#include "GUIResizeControl.h"
#include "GUISpinControlEx.h"
#include "GUIVisualisationControl.h"
#include "GUISettingsSliderControl.h"
#include "GUIMultiImage.h"
#include "GUIControlGroup.h"
#include "GUIControlGroupList.h"
#include "GUIScrollBarControl.h"
#include "GUIListContainer.h"
#include "GUIFixedListContainer.h"
#include "GUIWrappingListContainer.h"
#include "epg/GUIEPGGridContainer.h"
#include "GUIPanelContainer.h"
#include "GUIMultiSelectText.h"
#include "GUIListLabel.h"
#include "GUIListGroup.h"
#include "GUIInfoManager.h"
#include "Key.h"
#include "addons/Skin.h"
#include "utils/CharsetConverter.h"
#include "utils/log.h"
#include "utils/XMLUtils.h"
#include "GUIFontManager.h"
#include "GUIColorManager.h"
#include "utils/RssManager.h"
#include "utils/StringUtils.h"
#include "GUIAction.h"
#include "utils/RssReader.h"
#include "Util.h"

using namespace std;
using namespace EPG;

typedef struct
{
  const char* name;
  CGUIControl::GUICONTROLTYPES type;
} ControlMapping;

static const ControlMapping controls[] =
   {{"button",            CGUIControl::GUICONTROL_BUTTON},
    {"checkmark",         CGUIControl::GUICONTROL_CHECKMARK},
    {"fadelabel",         CGUIControl::GUICONTROL_FADELABEL},
    {"image",             CGUIControl::GUICONTROL_IMAGE},
    {"largeimage",        CGUIControl::GUICONTROL_IMAGE},
    {"image",             CGUIControl::GUICONTROL_BORDEREDIMAGE},
    {"label",             CGUIControl::GUICONTROL_LABEL},
    {"label",             CGUIControl::GUICONTROL_LISTLABEL},
    {"group",             CGUIControl::GUICONTROL_GROUP},
    {"group",             CGUIControl::GUICONTROL_LISTGROUP},
    {"progress",          CGUIControl::GUICONTROL_PROGRESS},
    {"radiobutton",       CGUIControl::GUICONTROL_RADIO},
    {"rss",               CGUIControl::GUICONTROL_RSS},
    {"selectbutton",      CGUIControl::GUICONTROL_SELECTBUTTON},
    {"slider",            CGUIControl::GUICONTROL_SLIDER},
    {"sliderex",          CGUIControl::GUICONTROL_SETTINGS_SLIDER},
    {"spincontrol",       CGUIControl::GUICONTROL_SPIN},
    {"spincontrolex",     CGUIControl::GUICONTROL_SPINEX},
    {"textbox",           CGUIControl::GUICONTROL_TEXTBOX},
    {"togglebutton",      CGUIControl::GUICONTROL_TOGGLEBUTTON},
    {"videowindow",       CGUIControl::GUICONTROL_VIDEO},
    {"mover",             CGUIControl::GUICONTROL_MOVER},
    {"resize",            CGUIControl::GUICONTROL_RESIZE},
    {"edit",              CGUIControl::GUICONTROL_EDIT},
    {"visualisation",     CGUIControl::GUICONTROL_VISUALISATION},
    {"karvisualisation",  CGUIControl::GUICONTROL_VISUALISATION},
    {"renderaddon",       CGUIControl::GUICONTROL_RENDERADDON},
    {"multiimage",        CGUIControl::GUICONTROL_MULTI_IMAGE},
    {"grouplist",         CGUIControl::GUICONTROL_GROUPLIST},
    {"scrollbar",         CGUIControl::GUICONTROL_SCROLLBAR},
    {"multiselect",       CGUIControl::GUICONTROL_MULTISELECT},
    {"list",              CGUIControl::GUICONTAINER_LIST},
    {"wraplist",          CGUIControl::GUICONTAINER_WRAPLIST},
    {"fixedlist",         CGUIControl::GUICONTAINER_FIXEDLIST},
    {"epggrid",           CGUIControl::GUICONTAINER_EPGGRID},
    {"panel",             CGUIControl::GUICONTAINER_PANEL}};

CGUIControl::GUICONTROLTYPES CGUIControlFactory::TranslateControlType(const CStdString &type)
{
  for (unsigned int i = 0; i < ARRAY_SIZE(controls); ++i)
    if (StringUtils::EqualsNoCase(type, controls[i].name))
      return controls[i].type;
  return CGUIControl::GUICONTROL_UNKNOWN;
}

CStdString CGUIControlFactory::TranslateControlType(CGUIControl::GUICONTROLTYPES type)
{
  for (unsigned int i = 0; i < ARRAY_SIZE(controls); ++i)
    if (type == controls[i].type)
      return controls[i].name;
  return "";
}

CGUIControlFactory::CGUIControlFactory(void)
{}

CGUIControlFactory::~CGUIControlFactory(void)
{}

bool CGUIControlFactory::GetIntRange(const TiXmlNode* pRootNode, const char* strTag, int& iMinValue, int& iMaxValue, int& iIntervalValue)
{
  const TiXmlNode* pNode = pRootNode->FirstChild(strTag);
  if (!pNode || !pNode->FirstChild()) return false;
  iMinValue = atoi(pNode->FirstChild()->Value());
  const char* maxValue = strchr(pNode->FirstChild()->Value(), ',');
  if (maxValue)
  {
    maxValue++;
    iMaxValue = atoi(maxValue);

    const char* intervalValue = strchr(maxValue, ',');
    if (intervalValue)
    {
      intervalValue++;
      iIntervalValue = atoi(intervalValue);
    }
  }

  return true;
}

bool CGUIControlFactory::GetFloatRange(const TiXmlNode* pRootNode, const char* strTag, float& fMinValue, float& fMaxValue, float& fIntervalValue)
{
  const TiXmlNode* pNode = pRootNode->FirstChild(strTag);
  if (!pNode || !pNode->FirstChild()) return false;
  fMinValue = (float)atof(pNode->FirstChild()->Value());
  const char* maxValue = strchr(pNode->FirstChild()->Value(), ',');
  if (maxValue)
  {
    maxValue++;
    fMaxValue = (float)atof(maxValue);

    const char* intervalValue = strchr(maxValue, ',');
    if (intervalValue)
    {
      intervalValue++;
      fIntervalValue = (float)atof(intervalValue);
    }
  }

  return true;
}

float CGUIControlFactory::ParsePosition(const char* pos, const float parentSize)
{
  char* end = NULL;
  float value = pos ? (float)strtod(pos, &end) : 0;
  if (end)
  {
    if (*end == 'r')
      value = parentSize - value;
    else if (*end == '%')
      value = value * parentSize / 100.0f;
  }
  return value;
}

bool CGUIControlFactory::GetPosition(const TiXmlNode *node, const char* strTag, const float parentSize, float& value)
{
  const TiXmlElement* pNode = node->FirstChildElement(strTag);
  if (!pNode || !pNode->FirstChild()) return false;

  value = ParsePosition(pNode->FirstChild()->Value(), parentSize);
  return true;
}

bool CGUIControlFactory::GetDimension(const TiXmlNode *pRootNode, const char* strTag, const float parentSize, float &value, float &min)
{
  const TiXmlElement* pNode = pRootNode->FirstChildElement(strTag);
  if (!pNode || !pNode->FirstChild()) return false;
  if (0 == strnicmp("auto", pNode->FirstChild()->Value(), 4))
  { // auto-width - at least min must be set
    value = ParsePosition(pNode->Attribute("max"), parentSize);
    min = ParsePosition(pNode->Attribute("min"), parentSize);
    if (!min) min = 1;
    return true;
  }
  value = ParsePosition(pNode->FirstChild()->Value(), parentSize);
  return true;
}

bool CGUIControlFactory::GetDimensions(const TiXmlNode *node, const char *leftTag, const char *rightTag, const char *centerLeftTag,
                                       const char *centerRightTag, const char *widthTag, const float parentSize, float &left,
                                       float &width, float &min_width)
{
  float center = 0, right = 0;

  // read from the XML
  bool hasLeft = GetPosition(node, leftTag, parentSize, left);
  bool hasCenter = GetPosition(node, centerLeftTag, parentSize, center);
  if (!hasCenter && GetPosition(node, centerRightTag, parentSize, center))
  {
    center = parentSize - center;
    hasCenter = true;
  }
  bool hasRight = false;
  if (GetPosition(node, rightTag, parentSize, right))
  {
    right = parentSize - right;
    hasRight = true;
  }
  bool hasWidth = GetDimension(node, widthTag, parentSize, width, min_width);

  if (!hasLeft)
  { // figure out position
    if (hasCenter) // no left specified
    {
      if (hasWidth)
      {
        left = center - width/2;
        hasLeft = true;
      }
      else
      {
        if (hasRight)
        {
          width = (right - center) * 2;
          left = right - width;
          hasLeft = true;
        }
      }
    }
    else if (hasRight) // no left or centre
    {
      if (hasWidth)
      {
        left = right - width;
        hasLeft = true;
      }
    }
  }
  if (!hasWidth)
  {
    if (hasRight)
    {
      width = max(0.0f, right - left); // if left=0, this fills to size of parent
      hasLeft = true;
    }
    else if (hasCenter)
    {
      if (hasLeft)
      {
        width = max(0.0f, (center - left) * 2);
        hasWidth = true;
      }
      else if (center > 0 && center < parentSize)
      { // centre given, so fill to edge of parent
        width = max(0.0f, min(parentSize - center, center) * 2);
        left = center - width/2;
        hasLeft = hasWidth = true;
      }
    }
    else if (hasLeft) // neither right nor center specified
    {
      width = max(0.0f, parentSize - left); // if left=0, this fills to parent
    }
  }
  return hasLeft && hasWidth;
}

bool CGUIControlFactory::GetAspectRatio(const TiXmlNode* pRootNode, const char* strTag, CAspectRatio &aspect)
{
  CStdString ratio;
  const TiXmlElement *node = pRootNode->FirstChildElement(strTag);
  if (!node || !node->FirstChild())
    return false;

  ratio = node->FirstChild()->Value();
  if (StringUtils::EqualsNoCase(ratio, "keep")) aspect.ratio = CAspectRatio::AR_KEEP;
  else if (StringUtils::EqualsNoCase(ratio, "scale")) aspect.ratio = CAspectRatio::AR_SCALE;
  else if (StringUtils::EqualsNoCase(ratio, "center")) aspect.ratio = CAspectRatio::AR_CENTER;
  else if (StringUtils::EqualsNoCase(ratio, "stretch")) aspect.ratio = CAspectRatio::AR_STRETCH;

  const char *attribute = node->Attribute("align");
  if (attribute)
  {
    CStdString align(attribute);
    if (StringUtils::EqualsNoCase(align, "center")) aspect.align = ASPECT_ALIGN_CENTER | (aspect.align & ASPECT_ALIGNY_MASK);
    else if (StringUtils::EqualsNoCase(align, "right")) aspect.align = ASPECT_ALIGN_RIGHT | (aspect.align & ASPECT_ALIGNY_MASK);
    else if (StringUtils::EqualsNoCase(align, "left")) aspect.align = ASPECT_ALIGN_LEFT | (aspect.align & ASPECT_ALIGNY_MASK);
  }
  attribute = node->Attribute("aligny");
  if (attribute)
  {
    CStdString align(attribute);
    if (StringUtils::EqualsNoCase(align, "center")) aspect.align = ASPECT_ALIGNY_CENTER | (aspect.align & ASPECT_ALIGN_MASK);
    else if (StringUtils::EqualsNoCase(align, "bottom")) aspect.align = ASPECT_ALIGNY_BOTTOM | (aspect.align & ASPECT_ALIGN_MASK);
    else if (StringUtils::EqualsNoCase(align, "top")) aspect.align = ASPECT_ALIGNY_TOP | (aspect.align & ASPECT_ALIGN_MASK);
  }
  attribute = node->Attribute("scalediffuse");
  if (attribute)
  {
    CStdString scale(attribute);
    if (StringUtils::EqualsNoCase(scale, "true") || StringUtils::EqualsNoCase(scale, "yes"))
      aspect.scaleDiffuse = true;
    else
      aspect.scaleDiffuse = false;
  }
  return true;
}

bool CGUIControlFactory::GetInfoTexture(const TiXmlNode* pRootNode, const char* strTag, CTextureInfo &image, CGUIInfoLabel &info, int parentID)
{
  GetTexture(pRootNode, strTag, image);
  image.filename = "";
  GetInfoLabel(pRootNode, strTag, info, parentID);
  return true;
}

bool CGUIControlFactory::GetTexture(const TiXmlNode* pRootNode, const char* strTag, CTextureInfo &image)
{
  const TiXmlElement* pNode = pRootNode->FirstChildElement(strTag);
  if (!pNode) return false;
  const char *border = pNode->Attribute("border");
  if (border)
    GetRectFromString(border, image.border);
  image.orientation = 0;
  const char *flipX = pNode->Attribute("flipx");
  if (flipX && strcmpi(flipX, "true") == 0) image.orientation = 1;
  const char *flipY = pNode->Attribute("flipy");
  if (flipY && strcmpi(flipY, "true") == 0) image.orientation = 3 - image.orientation;  // either 3 or 2
  image.diffuse = XMLUtils::GetAttribute(pNode, "diffuse");
  image.diffuseColor.Parse(XMLUtils::GetAttribute(pNode, "colordiffuse"), 0);
  const char *background = pNode->Attribute("background");
  if (background && strnicmp(background, "true", 4) == 0)
    image.useLarge = true;
  image.filename = (pNode->FirstChild() && pNode->FirstChild()->ValueStr() != "-") ? pNode->FirstChild()->Value() : "";
  return true;
}

void CGUIControlFactory::GetRectFromString(const CStdString &string, CRect &rect)
{
  // format is rect="left[,top,right,bottom]"
  std::vector<std::string> strRect = StringUtils::Split(string, ',');
  if (strRect.size() == 1)
  {
    rect.x1 = (float)atof(strRect[0].c_str());
    rect.y1 = rect.x1;
    rect.x2 = rect.x1;
    rect.y2 = rect.x1;
  }
  else if (strRect.size() == 4)
  {
    rect.x1 = (float)atof(strRect[0].c_str());
    rect.y1 = (float)atof(strRect[1].c_str());
    rect.x2 = (float)atof(strRect[2].c_str());
    rect.y2 = (float)atof(strRect[3].c_str());
  }
}

bool CGUIControlFactory::GetAlignment(const TiXmlNode* pRootNode, const char* strTag, uint32_t& alignment)
{
  const TiXmlNode* pNode = pRootNode->FirstChild(strTag);
  if (!pNode || !pNode->FirstChild()) return false;

  CStdString strAlign = pNode->FirstChild()->Value();
  if (strAlign == "right" || strAlign == "bottom") alignment = XBFONT_RIGHT;
  else if (strAlign == "center") alignment = XBFONT_CENTER_X;
  else if (strAlign == "justify") alignment = XBFONT_JUSTIFIED;
  else alignment = XBFONT_LEFT;
  return true;
}

bool CGUIControlFactory::GetAlignmentY(const TiXmlNode* pRootNode, const char* strTag, uint32_t& alignment)
{
  const TiXmlNode* pNode = pRootNode->FirstChild(strTag );
  if (!pNode || !pNode->FirstChild())
  {
    return false;
  }

  CStdString strAlign = pNode->FirstChild()->Value();

  alignment = 0;
  if (strAlign == "center")
  {
    alignment = XBFONT_CENTER_Y;
  }

  return true;
}

bool CGUIControlFactory::GetConditionalVisibility(const TiXmlNode* control, std::string &condition, std::string &allowHiddenFocus)
{
  const TiXmlElement* node = control->FirstChildElement("visible");
  if (!node) return false;
  vector<std::string> conditions;
  while (node)
  {
    const char *hidden = node->Attribute("allowhiddenfocus");
    if (hidden)
      allowHiddenFocus = hidden;
    // add to our condition string
    if (!node->NoChildren())
      conditions.push_back(node->FirstChild()->Value());
    node = node->NextSiblingElement("visible");
  }
  if (!conditions.size())
    return false;
  if (conditions.size() == 1)
    condition = conditions[0];
  else
  { // multiple conditions should be anded together
    condition = "[";
    for (unsigned int i = 0; i < conditions.size() - 1; i++)
      condition += conditions[i] + "] + [";
    condition += conditions[conditions.size() - 1] + "]";
  }
  return true;
}

bool CGUIControlFactory::GetConditionalVisibility(const TiXmlNode *control, std::string &condition)
{
  CStdString allowHiddenFocus;
  return GetConditionalVisibility(control, condition, allowHiddenFocus);
}

bool CGUIControlFactory::GetAnimations(TiXmlNode *control, const CRect &rect, int context, vector<CAnimation> &animations)
{
  TiXmlElement* node = control->FirstChildElement("animation");
  bool ret = false;
  if (node)
    animations.clear();
  while (node)
  {
    ret = true;
    if (node->FirstChild())
    {
      CAnimation anim;
      anim.Create(node, rect, context);
      animations.push_back(anim);
      if (strcmpi(node->FirstChild()->Value(), "VisibleChange") == 0)
      { // add the hidden one as well
        TiXmlElement hidden(*node);
        hidden.FirstChild()->SetValue("hidden");
        const char *start = hidden.Attribute("start");
        const char *end = hidden.Attribute("end");
        if (start && end)
        {
          CStdString temp = end;
          hidden.SetAttribute("end", start);
          hidden.SetAttribute("start", temp.c_str());
        }
        else if (start)
          hidden.SetAttribute("end", start);
        else if (end)
          hidden.SetAttribute("start", end);
        CAnimation anim2;
        anim2.Create(&hidden, rect, context);
        animations.push_back(anim2);
      }
    }
    node = node->NextSiblingElement("animation");
  }
  return ret;
}

bool CGUIControlFactory::GetActions(const TiXmlNode* pRootNode, const char* strTag, CGUIAction& action)
{
  action.m_actions.clear();
  const TiXmlElement* pElement = pRootNode->FirstChildElement(strTag);
  while (pElement)
  {
    if (pElement->FirstChild())
    {
      CGUIAction::cond_action_pair pair;
      pair.condition = XMLUtils::GetAttribute(pElement, "condition");
      pair.action = pElement->FirstChild()->Value();
      action.m_actions.push_back(pair);
    }
    pElement = pElement->NextSiblingElement(strTag);
  }
  return action.m_actions.size() > 0;
}

bool CGUIControlFactory::GetHitRect(const TiXmlNode *control, CRect &rect)
{
  const TiXmlElement* node = control->FirstChildElement("hitrect");
  if (node)
  {
    node->QueryFloatAttribute("x", &rect.x1);
    node->QueryFloatAttribute("y", &rect.y1);
    if (node->Attribute("w"))
      rect.x2 = (float)atof(node->Attribute("w")) + rect.x1;
    if (node->Attribute("h"))
      rect.y2 = (float)atof(node->Attribute("h")) + rect.y1;
    return true;
  }
  return false;
}

bool CGUIControlFactory::GetScroller(const TiXmlNode *control, const CStdString &scrollerTag, CScroller& scroller)
{
  const TiXmlElement* node = control->FirstChildElement(scrollerTag);
  if (node)
  {
    unsigned int scrollTime;
    if (XMLUtils::GetUInt(control, scrollerTag, scrollTime))
    {
      scroller = CScroller(scrollTime, CAnimEffect::GetTweener(node));
      return true;
    }
  }
  return false;
}

bool CGUIControlFactory::GetColor(const TiXmlNode *control, const char *strTag, color_t &value)
{
  const TiXmlElement* node = control->FirstChildElement(strTag);
  if (node && node->FirstChild())
  {
    value = g_colorManager.GetColor(node->FirstChild()->Value());
    return true;
  }
  return false;
}

bool CGUIControlFactory::GetInfoColor(const TiXmlNode *control, const char *strTag, CGUIInfoColor &value,int parentID)
{
  const TiXmlElement* node = control->FirstChildElement(strTag);
  if (node && node->FirstChild())
  {
    value.Parse(node->FirstChild()->ValueStr(), parentID);
    return true;
  }
  return false;
}

void CGUIControlFactory::GetInfoLabel(const TiXmlNode *pControlNode, const CStdString &labelTag, CGUIInfoLabel &infoLabel, int parentID)
{
  vector<CGUIInfoLabel> labels;
  GetInfoLabels(pControlNode, labelTag, labels, parentID);
  if (labels.size())
    infoLabel = labels[0];
}

bool CGUIControlFactory::GetInfoLabelFromElement(const TiXmlElement *element, CGUIInfoLabel &infoLabel, int parentID)
{
  if (!element || !element->FirstChild())
    return false;

  CStdString label = element->FirstChild()->Value();
  if (label.empty() || label == "-")
    return false;

  CStdString fallback = XMLUtils::GetAttribute(element, "fallback");
  if (StringUtils::IsNaturalNumber(label))
    label = g_localizeStrings.Get(atoi(label));
  if (StringUtils::IsNaturalNumber(fallback))
    fallback = g_localizeStrings.Get(atoi(fallback));
  else
    g_charsetConverter.unknownToUTF8(fallback);
  infoLabel.SetLabel(label, fallback, parentID);
  return true;
}

void CGUIControlFactory::GetInfoLabels(const TiXmlNode *pControlNode, const CStdString &labelTag, vector<CGUIInfoLabel> &infoLabels, int parentID)
{
  // we can have the following infolabels:
  // 1.  <number>1234</number> -> direct number
  // 2.  <label>number</label> -> lookup in localizestrings
  // 3.  <label fallback="blah">$LOCALIZE(blah) $INFO(blah)</label> -> infolabel with given fallback
  // 4.  <info>ListItem.Album</info> (uses <label> as fallback)
  int labelNumber = 0;
  if (XMLUtils::GetInt(pControlNode, "number", labelNumber))
  {
    CStdString label = StringUtils::Format("%i", labelNumber);
    infoLabels.push_back(CGUIInfoLabel(label));
    return; // done
  }
  const TiXmlElement *labelNode = pControlNode->FirstChildElement(labelTag);
  while (labelNode)
  {
    CGUIInfoLabel label;
    if (GetInfoLabelFromElement(labelNode, label, parentID))
      infoLabels.push_back(label);
    labelNode = labelNode->NextSiblingElement(labelTag);
  }
  const TiXmlNode *infoNode = pControlNode->FirstChild("info");
  if (infoNode)
  { // <info> nodes override <label>'s (backward compatibility)
    CStdString fallback;
    if (infoLabels.size())
      fallback = infoLabels[0].GetLabel(0);
    infoLabels.clear();
    while (infoNode)
    {
      if (infoNode->FirstChild())
      {
        CStdString info = StringUtils::Format("$INFO[%s]", infoNode->FirstChild()->Value());
        infoLabels.push_back(CGUIInfoLabel(info, fallback, parentID));
      }
      infoNode = infoNode->NextSibling("info");
    }
  }
}

// Convert a string to a GUI label, by translating/parsing the label for localisable strings
CStdString CGUIControlFactory::FilterLabel(const CStdString &label)
{
  CStdString viewLabel = label;
  if (StringUtils::IsNaturalNumber(viewLabel))
    viewLabel = g_localizeStrings.Get(atoi(label));
  else
    g_charsetConverter.unknownToUTF8(viewLabel);
  return viewLabel;
}

bool CGUIControlFactory::GetString(const TiXmlNode* pRootNode, const char *strTag, CStdString &text)
{
  if (!XMLUtils::GetString(pRootNode, strTag, text))
    return false;
  if (text == "-")
    text.clear();
  if (StringUtils::IsNaturalNumber(text))
    text = g_localizeStrings.Get(atoi(text.c_str()));
  return true;
}

CStdString CGUIControlFactory::GetType(const TiXmlElement *pControlNode)
{
  CStdString type = XMLUtils::GetAttribute(pControlNode, "type");
  if (type.empty())  // backward compatibility - not desired
    XMLUtils::GetString(pControlNode, "type", type);
  return type;
}

CGUIControl* CGUIControlFactory::Create(int parentID, const CRect &rect, TiXmlElement* pControlNode, bool insideContainer)
{
  // get the control type
  CStdString strType = GetType(pControlNode);
  CGUIControl::GUICONTROLTYPES type = TranslateControlType(strType);

  int id = 0;
  float posX = 0, posY = 0;
  float width = 0, height = 0;
  float minHeight = 0, minWidth = 0;

  CGUIControl::ActionMap actions;

  int pageControl = 0;
  CGUIInfoColor colorDiffuse(0xFFFFFFFF);
  int defaultControl = 0;
  bool  defaultAlways = false;
  CStdString strTmp;
  int singleInfo = 0;
  CStdString strLabel;
  int iUrlSet=0;
  CStdString toggleSelect;

  float spinWidth = 16;
  float spinHeight = 16;
  float spinPosX = 0, spinPosY = 0;
  float checkWidth = 0, checkHeight = 0;
  CStdString strSubType;
  int iType = SPIN_CONTROL_TYPE_TEXT;
  int iMin = 0;
  int iMax = 100;
  int iInterval = 1;
  float fMin = 0.0f;
  float fMax = 1.0f;
  float fInterval = 0.1f;
  bool bReverse = true;
  bool bReveal = false;
  CTextureInfo textureBackground, textureLeft, textureRight, textureMid, textureOverlay;
  CTextureInfo textureNib, textureNibFocus, textureBar, textureBarFocus;
  CTextureInfo textureLeftFocus, textureRightFocus;
  CTextureInfo textureUp, textureDown;
  CTextureInfo textureUpFocus, textureDownFocus;
  CTextureInfo texture, borderTexture;
  CGUIInfoLabel textureFile;
  CTextureInfo textureCheckMark, textureCheckMarkNF;
  CTextureInfo textureFocus, textureNoFocus;
  CTextureInfo textureAltFocus, textureAltNoFocus;
  CTextureInfo textureRadioOnFocus, textureRadioOnNoFocus;
  CTextureInfo textureRadioOffFocus, textureRadioOffNoFocus;
  CTextureInfo imageNoFocus, imageFocus;
  CTextureInfo textureProgressIndicator;
  CGUIInfoLabel texturePath;
  CRect borderSize;

  float sliderWidth = 150, sliderHeight = 16;
  CPoint offset;

  bool bHasPath = false;
  CGUIAction clickActions;
  CGUIAction altclickActions;
  CGUIAction focusActions;
  CGUIAction unfocusActions;
  CGUIAction textChangeActions;
  CStdString strTitle = "";
  CStdString strRSSTags = "";

  float buttonGap = 5;
  int iMovementRange = 0;
  CAspectRatio aspect;
  if (g_SkinInfo && g_SkinInfo->APIVersion() < ADDON::AddonVersion("5.1.0"))
  {
    if (insideContainer)  // default for inside containers is keep
      aspect.ratio = CAspectRatio::AR_KEEP;
  }

  CStdString allowHiddenFocus;
  CStdString enableCondition;

  vector<CAnimation> animations;

  CGUIControl::GUISCROLLVALUE scrollValue = CGUIControl::FOCUS;
  bool bPulse = true;
  unsigned int timePerImage = 0;
  unsigned int fadeTime = 0;
  unsigned int timeToPauseAtEnd = 0;
  bool randomized = false;
  bool loop = true;
  bool wrapMultiLine = false;
  ORIENTATION orientation = VERTICAL;
  bool showOnePage = true;
  bool scrollOut = true;
  int preloadItems = 0;

  CLabelInfo labelInfo;
  CLabelInfo spinInfo;

  CGUIInfoColor textColor3;
  CGUIInfoColor headlineColor;

  float radioWidth = 0;
  float radioHeight = 0;
  float radioPosX = 0;
  float radioPosY = 0;

  CStdString altLabel;
  CStdString strLabel2;
  CStdString action;

  int focusPosition = 0;
  int scrollTime = 200;
  int timeBlocks = 36;
  int rulerUnit = 12;
  bool useControlCoords = false;
  bool renderFocusedLast = false;

  CRect hitRect;
  CPoint camera;
  bool   hasCamera = false;
  bool resetOnLabelChange = true;
  bool bPassword = false;
  CStdString visibleCondition;

  /////////////////////////////////////////////////////////////////////////////
  // Read control properties from XML
  //

  if (!pControlNode->Attribute("id", (int*) &id))
    XMLUtils::GetInt(pControlNode, "id", (int&) id);       // backward compatibility - not desired
  // TODO: Perhaps we should check here whether id is valid for focusable controls
  // such as buttons etc.  For labels/fadelabels/images it does not matter

  GetAlignment(pControlNode, "align", labelInfo.align);
  if (!GetDimensions(pControlNode, "left", "right", "centerleft", "centerright", "width", rect.Width(), posX, width, minWidth))
  { // didn't get 2 dimensions, so test for old <posx> as well
    if (GetPosition(pControlNode, "posx", rect.Width(), posX))
    { // <posx> available, so use it along with any hacks we used to support
      if (!insideContainer &&
          type == CGUIControl::GUICONTROL_LABEL &&
          (labelInfo.align & XBFONT_RIGHT))
        posX -= width;
    }
    if (!width) // no width specified, so compute from parent
      width = max(rect.Width() - posX, 0.0f);
  }
  if (!GetDimensions(pControlNode, "top", "bottom", "centertop", "centerbottom", "height", rect.Height(), posY, height, minHeight))
  {
    GetPosition(pControlNode, "posy", rect.Height(), posY);
    if (!height)
      height = max(rect.Height() - posY, 0.0f);
  }

  XMLUtils::GetFloat(pControlNode, "offsetx", offset.x);
  XMLUtils::GetFloat(pControlNode, "offsety", offset.y);

  hitRect.SetRect(posX, posY, posX + width, posY + height);
  GetHitRect(pControlNode, hitRect);

  GetActions(pControlNode, "onup",    actions[ACTION_MOVE_UP]);
  GetActions(pControlNode, "ondown",  actions[ACTION_MOVE_DOWN]);
  GetActions(pControlNode, "onleft",  actions[ACTION_MOVE_LEFT]);
  GetActions(pControlNode, "onright", actions[ACTION_MOVE_RIGHT]);
  GetActions(pControlNode, "onnext",  actions[ACTION_NEXT_CONTROL]);
  GetActions(pControlNode, "onprev",  actions[ACTION_PREV_CONTROL]);
  GetActions(pControlNode, "onback",  actions[ACTION_NAV_BACK]);

  if (XMLUtils::GetInt(pControlNode, "defaultcontrol", defaultControl))
  {
    const char *always = pControlNode->FirstChildElement("defaultcontrol")->Attribute("always");
    if (always && strnicmp(always, "true", 4) == 0)
      defaultAlways = true;
  }
  XMLUtils::GetInt(pControlNode, "pagecontrol", pageControl);

  GetInfoColor(pControlNode, "colordiffuse", colorDiffuse, parentID);

  GetConditionalVisibility(pControlNode, visibleCondition, allowHiddenFocus);
  XMLUtils::GetString(pControlNode, "enable", enableCondition);

  CRect animRect(posX, posY, posX + width, posY + height);
  GetAnimations(pControlNode, animRect, parentID, animations);

  GetInfoColor(pControlNode, "textcolor", labelInfo.textColor, parentID);
  GetInfoColor(pControlNode, "focusedcolor", labelInfo.focusedColor, parentID);
  GetInfoColor(pControlNode, "disabledcolor", labelInfo.disabledColor, parentID);
  GetInfoColor(pControlNode, "shadowcolor", labelInfo.shadowColor, parentID);
  GetInfoColor(pControlNode, "selectedcolor", labelInfo.selectedColor, parentID);
  GetInfoColor(pControlNode, "invalidcolor", labelInfo.invalidColor, parentID);
  XMLUtils::GetFloat(pControlNode, "textoffsetx", labelInfo.offsetX);
  XMLUtils::GetFloat(pControlNode, "textoffsety", labelInfo.offsetY);
  int angle = 0;  // use the negative angle to compensate for our vertically flipped cartesian plane
  if (XMLUtils::GetInt(pControlNode, "angle", angle)) labelInfo.angle = (float)-angle;
  CStdString strFont;
  if (XMLUtils::GetString(pControlNode, "font", strFont))
    labelInfo.font = g_fontManager.GetFont(strFont);
  uint32_t alignY = 0;
  if (GetAlignmentY(pControlNode, "aligny", alignY))
    labelInfo.align |= alignY;
  if (XMLUtils::GetFloat(pControlNode, "textwidth", labelInfo.width))
    labelInfo.align |= XBFONT_TRUNCATED;

  GetActions(pControlNode, "onclick", clickActions);
  GetActions(pControlNode, "ontextchange", textChangeActions);
  GetActions(pControlNode, "onfocus", focusActions);
  GetActions(pControlNode, "onunfocus", unfocusActions);
  focusActions.m_sendThreadMessages = unfocusActions.m_sendThreadMessages = true;
  GetActions(pControlNode, "altclick", altclickActions);

  CStdString infoString;
  if (XMLUtils::GetString(pControlNode, "info", infoString))
    singleInfo = g_infoManager.TranslateString(infoString);

  GetTexture(pControlNode, "texturefocus", textureFocus);
  GetTexture(pControlNode, "texturenofocus", textureNoFocus);
  GetTexture(pControlNode, "alttexturefocus", textureAltFocus);
  GetTexture(pControlNode, "alttexturenofocus", textureAltNoFocus);

  XMLUtils::GetString(pControlNode, "usealttexture", toggleSelect);
  XMLUtils::GetString(pControlNode, "selected", toggleSelect);

  XMLUtils::GetBoolean(pControlNode, "haspath", bHasPath);

  GetTexture(pControlNode, "textureup", textureUp);
  GetTexture(pControlNode, "texturedown", textureDown);
  GetTexture(pControlNode, "textureupfocus", textureUpFocus);
  GetTexture(pControlNode, "texturedownfocus", textureDownFocus);

  GetTexture(pControlNode, "textureleft", textureLeft);
  GetTexture(pControlNode, "textureright", textureRight);
  GetTexture(pControlNode, "textureleftfocus", textureLeftFocus);
  GetTexture(pControlNode, "texturerightfocus", textureRightFocus);

  GetInfoColor(pControlNode, "spincolor", spinInfo.textColor, parentID);
  if (XMLUtils::GetString(pControlNode, "spinfont", strFont))
    spinInfo.font = g_fontManager.GetFont(strFont);
  if (!spinInfo.font) spinInfo.font = labelInfo.font;

  XMLUtils::GetFloat(pControlNode, "spinwidth", spinWidth);
  XMLUtils::GetFloat(pControlNode, "spinheight", spinHeight);
  XMLUtils::GetFloat(pControlNode, "spinposx", spinPosX);
  XMLUtils::GetFloat(pControlNode, "spinposy", spinPosY);

  XMLUtils::GetFloat(pControlNode, "markwidth", checkWidth);
  XMLUtils::GetFloat(pControlNode, "markheight", checkHeight);
  XMLUtils::GetFloat(pControlNode, "sliderwidth", sliderWidth);
  XMLUtils::GetFloat(pControlNode, "sliderheight", sliderHeight);
  GetTexture(pControlNode, "texturecheckmark", textureCheckMark);
  GetTexture(pControlNode, "texturecheckmarknofocus", textureCheckMarkNF);
  if (!GetTexture(pControlNode, "textureradioonfocus", textureRadioOnFocus) || !GetTexture(pControlNode, "textureradioonnofocus", textureRadioOnNoFocus))
  {
    GetTexture(pControlNode, "textureradiofocus", textureRadioOnFocus);    // backward compatibility
    GetTexture(pControlNode, "textureradioon", textureRadioOnFocus);
    textureRadioOnNoFocus = textureRadioOnFocus;
  }
  if (!GetTexture(pControlNode, "textureradioofffocus", textureRadioOffFocus) || !GetTexture(pControlNode, "textureradiooffnofocus", textureRadioOffNoFocus))
  {
    GetTexture(pControlNode, "textureradionofocus", textureRadioOffFocus);    // backward compatibility
    GetTexture(pControlNode, "textureradiooff", textureRadioOffFocus);
    textureRadioOffNoFocus = textureRadioOffFocus;
  }

  GetTexture(pControlNode, "texturesliderbackground", textureBackground);
  GetTexture(pControlNode, "texturesliderbar", textureBar);
  GetTexture(pControlNode, "texturesliderbarfocus", textureBarFocus);
  GetTexture(pControlNode, "textureslidernib", textureNib);
  GetTexture(pControlNode, "textureslidernibfocus", textureNibFocus);

  XMLUtils::GetString(pControlNode, "title", strTitle);
  XMLUtils::GetString(pControlNode, "tagset", strRSSTags);
  GetInfoColor(pControlNode, "headlinecolor", headlineColor, parentID);
  GetInfoColor(pControlNode, "titlecolor", textColor3, parentID);

  if (XMLUtils::GetString(pControlNode, "subtype", strSubType))
  {
    StringUtils::ToLower(strSubType);

    if ( strSubType == "int")
      iType = SPIN_CONTROL_TYPE_INT;
    else if ( strSubType == "page")
      iType = SPIN_CONTROL_TYPE_PAGE;
    else if ( strSubType == "float")
      iType = SPIN_CONTROL_TYPE_FLOAT;
    else
      iType = SPIN_CONTROL_TYPE_TEXT;
  }

  if (!GetIntRange(pControlNode, "range", iMin, iMax, iInterval))
  {
    GetFloatRange(pControlNode, "range", fMin, fMax, fInterval);
  }

  XMLUtils::GetBoolean(pControlNode, "reverse", bReverse);
  XMLUtils::GetBoolean(pControlNode, "reveal", bReveal);

  GetTexture(pControlNode, "texturebg", textureBackground);
  GetTexture(pControlNode, "lefttexture", textureLeft);
  GetTexture(pControlNode, "midtexture", textureMid);
  GetTexture(pControlNode, "righttexture", textureRight);
  GetTexture(pControlNode, "overlaytexture", textureOverlay);

  // the <texture> tag can be overridden by the <info> tag
  GetInfoTexture(pControlNode, "texture", texture, textureFile, parentID);
  if (g_SkinInfo && g_SkinInfo->APIVersion() < ADDON::AddonVersion("5.1.0"))
  {
    if (type == CGUIControl::GUICONTROL_IMAGE && insideContainer && textureFile.IsConstant())
      aspect.ratio = CAspectRatio::AR_STRETCH;
  }

  GetTexture(pControlNode, "bordertexture", borderTexture);

  GetTexture(pControlNode, "imagefolder", imageNoFocus);
  GetTexture(pControlNode, "imagefolderfocus", imageFocus);

  // fade label can have a whole bunch, but most just have one
  vector<CGUIInfoLabel> infoLabels;
  GetInfoLabels(pControlNode, "label", infoLabels, parentID);

  GetString(pControlNode, "label", strLabel);
  GetString(pControlNode, "altlabel", altLabel);
  GetString(pControlNode, "label2", strLabel2);

  XMLUtils::GetBoolean(pControlNode, "wrapmultiline", wrapMultiLine);
  XMLUtils::GetInt(pControlNode,"urlset",iUrlSet);

  if ( XMLUtils::GetString(pControlNode, "orientation", strTmp) )
  {
    StringUtils::ToLower(strTmp);
    if (strTmp == "horizontal")
      orientation = HORIZONTAL;
  }
  XMLUtils::GetFloat(pControlNode, "itemgap", buttonGap);
  XMLUtils::GetInt(pControlNode, "movement", iMovementRange);
  GetAspectRatio(pControlNode, "aspectratio", aspect);

  bool alwaysScroll;
  if (XMLUtils::GetBoolean(pControlNode, "scroll", alwaysScroll))
    scrollValue = alwaysScroll ? CGUIControl::ALWAYS : CGUIControl::NEVER;

  XMLUtils::GetBoolean(pControlNode,"pulseonselect", bPulse);
  XMLUtils::GetInt(pControlNode, "timeblocks", timeBlocks);
  XMLUtils::GetInt(pControlNode, "rulerunit", rulerUnit);
  GetTexture(pControlNode, "progresstexture", textureProgressIndicator);

  GetInfoTexture(pControlNode, "imagepath", texture, texturePath, parentID);

  XMLUtils::GetUInt(pControlNode,"timeperimage", timePerImage);
  XMLUtils::GetUInt(pControlNode,"fadetime", fadeTime);
  XMLUtils::GetUInt(pControlNode,"pauseatend", timeToPauseAtEnd);
  XMLUtils::GetBoolean(pControlNode, "randomize", randomized);
  XMLUtils::GetBoolean(pControlNode, "loop", loop);
  XMLUtils::GetBoolean(pControlNode, "scrollout", scrollOut);

  XMLUtils::GetFloat(pControlNode, "radiowidth", radioWidth);
  XMLUtils::GetFloat(pControlNode, "radioheight", radioHeight);
  XMLUtils::GetFloat(pControlNode, "radioposx", radioPosX);
  XMLUtils::GetFloat(pControlNode, "radioposy", radioPosY);
  CStdString borderStr;
  if (XMLUtils::GetString(pControlNode, "bordersize", borderStr))
    GetRectFromString(borderStr, borderSize);

  XMLUtils::GetBoolean(pControlNode, "showonepage", showOnePage);
  XMLUtils::GetInt(pControlNode, "focusposition", focusPosition);
  XMLUtils::GetInt(pControlNode, "scrolltime", scrollTime);
  XMLUtils::GetInt(pControlNode, "preloaditems", preloadItems, 0, 2);

  XMLUtils::GetBoolean(pControlNode, "usecontrolcoords", useControlCoords);
  XMLUtils::GetBoolean(pControlNode, "renderfocusedlast", renderFocusedLast);
  XMLUtils::GetBoolean(pControlNode, "resetonlabelchange", resetOnLabelChange);

  XMLUtils::GetBoolean(pControlNode, "password", bPassword);

  // view type
  VIEW_TYPE viewType = VIEW_TYPE_NONE;
  CStdString viewLabel;
  if (type == CGUIControl::GUICONTAINER_PANEL)
  {
    viewType = VIEW_TYPE_ICON;
    viewLabel = g_localizeStrings.Get(536);
  }
  else if (type == CGUIControl::GUICONTAINER_LIST)
  {
    viewType = VIEW_TYPE_LIST;
    viewLabel = g_localizeStrings.Get(535);
  }
  else
  {
    viewType = VIEW_TYPE_WRAP;
    viewLabel = g_localizeStrings.Get(541);
  }
  TiXmlElement *itemElement = pControlNode->FirstChildElement("viewtype");
  if (itemElement && itemElement->FirstChild())
  {
    CStdString type = itemElement->FirstChild()->Value();
    if (type == "list")
      viewType = VIEW_TYPE_LIST;
    else if (type == "icon")
      viewType = VIEW_TYPE_ICON;
    else if (type == "biglist")
      viewType = VIEW_TYPE_BIG_LIST;
    else if (type == "bigicon")
      viewType = VIEW_TYPE_BIG_ICON;
    else if (type == "wide")
      viewType = VIEW_TYPE_WIDE;
    else if (type == "bigwide")
      viewType = VIEW_TYPE_BIG_WIDE;
    else if (type == "wrap")
      viewType = VIEW_TYPE_WRAP;
    else if (type == "bigwrap")
      viewType = VIEW_TYPE_BIG_WRAP;
    else if (type == "info")
      viewType = VIEW_TYPE_INFO;
    else if (type == "biginfo")
      viewType = VIEW_TYPE_BIG_INFO;
    const char *label = itemElement->Attribute("label");
    if (label)
      viewLabel = CGUIInfoLabel::GetLabel(FilterLabel(label));
  }

  TiXmlElement *cam = pControlNode->FirstChildElement("camera");
  if (cam)
  {
    hasCamera = true;
    cam->QueryFloatAttribute("x", &camera.x);
    cam->QueryFloatAttribute("y", &camera.y);
  }

  XMLUtils::GetInt(pControlNode, "scrollspeed", labelInfo.scrollSpeed);
  spinInfo.scrollSpeed = labelInfo.scrollSpeed;

  GetString(pControlNode, "scrollsuffix", labelInfo.scrollSuffix);
  spinInfo.scrollSuffix = labelInfo.scrollSuffix;

  XMLUtils::GetString(pControlNode, "action", action);

  /////////////////////////////////////////////////////////////////////////////
  // Instantiate a new control using the properties gathered above
  //

  CGUIControl *control = NULL;
  if (type == CGUIControl::GUICONTROL_GROUP)
  {
    if (insideContainer)
    {
      control = new CGUIListGroup(parentID, id, posX, posY, width, height);
    }
    else
    {
      control = new CGUIControlGroup(
        parentID, id, posX, posY, width, height);
      ((CGUIControlGroup *)control)->SetDefaultControl(defaultControl, defaultAlways);
      ((CGUIControlGroup *)control)->SetRenderFocusedLast(renderFocusedLast);
    }
  }
  else if (type == CGUIControl::GUICONTROL_GROUPLIST)
  {
    CScroller scroller;
    GetScroller(pControlNode, "scrolltime", scroller);

    control = new CGUIControlGroupList(
      parentID, id, posX, posY, width, height, buttonGap, pageControl, orientation, useControlCoords, labelInfo.align, scroller);
    ((CGUIControlGroup *)control)->SetRenderFocusedLast(renderFocusedLast);
    ((CGUIControlGroupList *)control)->SetMinSize(minWidth, minHeight);
  }
  else if (type == CGUIControl::GUICONTROL_LABEL)
  {
    const CGUIInfoLabel &content = (infoLabels.size()) ? infoLabels[0] : CGUIInfoLabel("");
    if (insideContainer)
    { // inside lists we use CGUIListLabel
      control = new CGUIListLabel(parentID, id, posX, posY, width, height, labelInfo, content, scrollValue);
    }
    else
    {
      control = new CGUILabelControl(
        parentID, id, posX, posY, width, height,
        labelInfo, wrapMultiLine, bHasPath);
      ((CGUILabelControl *)control)->SetInfo(content);
      ((CGUILabelControl *)control)->SetWidthControl(minWidth, (scrollValue == CGUIControl::ALWAYS) ? true : false);
    }
  }
  else if (type == CGUIControl::GUICONTROL_EDIT)
  {
    control = new CGUIEditControl(
      parentID, id, posX, posY, width, height, textureFocus, textureNoFocus,
      labelInfo, strLabel);

    CGUIInfoLabel hint_text;
    GetInfoLabel(pControlNode, "hinttext", hint_text, parentID);
    ((CGUIEditControl *) control)->SetHint(hint_text);

    if (bPassword)
      ((CGUIEditControl *) control)->SetInputType(CGUIEditControl::INPUT_TYPE_PASSWORD, 0);
    ((CGUIEditControl *) control)->SetTextChangeActions(textChangeActions);
  }
  else if (type == CGUIControl::GUICONTROL_VIDEO)
  {
    control = new CGUIVideoControl(
      parentID, id, posX, posY, width, height);
  }
  else if (type == CGUIControl::GUICONTROL_FADELABEL)
  {
    control = new CGUIFadeLabelControl(
      parentID, id, posX, posY, width, height,
      labelInfo, scrollOut, timeToPauseAtEnd, resetOnLabelChange);

    ((CGUIFadeLabelControl *)control)->SetInfo(infoLabels);
  }
  else if (type == CGUIControl::GUICONTROL_RSS)
  {
    control = new CGUIRSSControl(
      parentID, id, posX, posY, width, height,
      labelInfo, textColor3, headlineColor, strRSSTags);
    RssUrls::const_iterator iter = CRssManager::Get().GetUrls().find(iUrlSet);
    if (iter != CRssManager::Get().GetUrls().end())
      ((CGUIRSSControl *)control)->SetUrlSet(iUrlSet);
  }
  else if (type == CGUIControl::GUICONTROL_BUTTON)
  {
    control = new CGUIButtonControl(
      parentID, id, posX, posY, width, height,
      textureFocus, textureNoFocus,
      labelInfo);

    ((CGUIButtonControl *)control)->SetLabel(strLabel);
    ((CGUIButtonControl *)control)->SetLabel2(strLabel2);
    ((CGUIButtonControl *)control)->SetClickActions(clickActions);
    ((CGUIButtonControl *)control)->SetFocusActions(focusActions);
    ((CGUIButtonControl *)control)->SetUnFocusActions(unfocusActions);
  }
  else if (type == CGUIControl::GUICONTROL_TOGGLEBUTTON)
  {
    control = new CGUIToggleButtonControl(
      parentID, id, posX, posY, width, height,
      textureFocus, textureNoFocus,
      textureAltFocus, textureAltNoFocus, labelInfo);

    ((CGUIToggleButtonControl *)control)->SetLabel(strLabel);
    ((CGUIToggleButtonControl *)control)->SetAltLabel(altLabel);
    ((CGUIToggleButtonControl *)control)->SetClickActions(clickActions);
    ((CGUIToggleButtonControl *)control)->SetAltClickActions(altclickActions);
    ((CGUIToggleButtonControl *)control)->SetFocusActions(focusActions);
    ((CGUIToggleButtonControl *)control)->SetUnFocusActions(unfocusActions);
    ((CGUIToggleButtonControl *)control)->SetToggleSelect(toggleSelect);
  }
  else if (type == CGUIControl::GUICONTROL_CHECKMARK)
  {
    control = new CGUICheckMarkControl(
      parentID, id, posX, posY, width, height,
      textureCheckMark, textureCheckMarkNF,
      checkWidth, checkHeight, labelInfo);

    ((CGUICheckMarkControl *)control)->SetLabel(strLabel);
  }
  else if (type == CGUIControl::GUICONTROL_RADIO)
  {
    control = new CGUIRadioButtonControl(
      parentID, id, posX, posY, width, height,
      textureFocus, textureNoFocus,
      labelInfo,
      textureRadioOnFocus, textureRadioOnNoFocus, textureRadioOffFocus, textureRadioOffNoFocus);

    ((CGUIRadioButtonControl *)control)->SetLabel(strLabel);
    ((CGUIRadioButtonControl *)control)->SetRadioDimensions(radioPosX, radioPosY, radioWidth, radioHeight);
    ((CGUIRadioButtonControl *)control)->SetToggleSelect(toggleSelect);
    ((CGUIRadioButtonControl *)control)->SetClickActions(clickActions);
    ((CGUIRadioButtonControl *)control)->SetFocusActions(focusActions);
    ((CGUIRadioButtonControl *)control)->SetUnFocusActions(unfocusActions);
  }
  else if (type == CGUIControl::GUICONTROL_MULTISELECT)
  {
    CGUIInfoLabel label;
    if (infoLabels.size())
      label = infoLabels[0];
    control = new CGUIMultiSelectTextControl(
      parentID, id, posX, posY, width, height,
      textureFocus, textureNoFocus, labelInfo, label);
  }
  else if (type == CGUIControl::GUICONTROL_SPIN)
  {
    control = new CGUISpinControl(
      parentID, id, posX, posY, width, height,
      textureUp, textureDown, textureUpFocus, textureDownFocus,
      labelInfo, iType);

    ((CGUISpinControl *)control)->SetReverse(bReverse);

    if (iType == SPIN_CONTROL_TYPE_INT)
    {
      ((CGUISpinControl *)control)->SetRange(iMin, iMax);
    }
    else if (iType == SPIN_CONTROL_TYPE_PAGE)
    {
      ((CGUISpinControl *)control)->SetRange(iMin, iMax);
      ((CGUISpinControl *)control)->SetShowRange(true);
      ((CGUISpinControl *)control)->SetReverse(false);
      ((CGUISpinControl *)control)->SetShowOnePage(showOnePage);
    }
    else if (iType == SPIN_CONTROL_TYPE_FLOAT)
    {
      ((CGUISpinControl *)control)->SetFloatRange(fMin, fMax);
      ((CGUISpinControl *)control)->SetFloatInterval(fInterval);
    }
  }
  else if (type == CGUIControl::GUICONTROL_SLIDER)
  {
    control = new CGUISliderControl(
      parentID, id, posX, posY, width, height,
      textureBar, textureNib, textureNibFocus, SLIDER_CONTROL_TYPE_PERCENTAGE);

    ((CGUISliderControl *)control)->SetInfo(singleInfo);
    ((CGUISliderControl *)control)->SetAction(action);
  }
  else if (type == CGUIControl::GUICONTROL_SETTINGS_SLIDER)
  {
    control = new CGUISettingsSliderControl(
      parentID, id, posX, posY, width, height, sliderWidth, sliderHeight, textureFocus, textureNoFocus,
      textureBar, textureNib, textureNibFocus, labelInfo, SLIDER_CONTROL_TYPE_PERCENTAGE);

    ((CGUISettingsSliderControl *)control)->SetText(strLabel);
    ((CGUISettingsSliderControl *)control)->SetInfo(singleInfo);
  }
  else if (type == CGUIControl::GUICONTROL_SCROLLBAR)
  {
    control = new CGUIScrollBar(
      parentID, id, posX, posY, width, height,
      textureBackground, textureBar, textureBarFocus, textureNib, textureNibFocus, orientation, showOnePage);
  }
  else if (type == CGUIControl::GUICONTROL_PROGRESS)
  {
    control = new CGUIProgressControl(
      parentID, id, posX, posY, width, height,
      textureBackground, textureLeft, textureMid, textureRight,
      textureOverlay, bReveal);

    ((CGUIProgressControl *)control)->SetInfo(singleInfo);
  }
  else if (type == CGUIControl::GUICONTROL_IMAGE)
  {
    if (strType == "largeimage")
      texture.useLarge = true;

    // use a bordered texture if we have <bordersize> or <bordertexture> specified.
    if (borderTexture.filename.empty() && borderStr.empty())
      control = new CGUIImage(
        parentID, id, posX, posY, width, height, texture);
    else
      control = new CGUIBorderedImage(
        parentID, id, posX, posY, width, height, texture, borderTexture, borderSize);
    ((CGUIImage *)control)->SetInfo(textureFile);
    ((CGUIImage *)control)->SetAspectRatio(aspect);
    ((CGUIImage *)control)->SetCrossFade(fadeTime);
  }
  else if (type == CGUIControl::GUICONTROL_MULTI_IMAGE)
  {
    control = new CGUIMultiImage(
      parentID, id, posX, posY, width, height, texture, timePerImage, fadeTime, randomized, loop, timeToPauseAtEnd);
    ((CGUIMultiImage *)control)->SetInfo(texturePath);
    ((CGUIMultiImage *)control)->SetAspectRatio(aspect);
  }
  else if (type == CGUIControl::GUICONTAINER_LIST)
  {
    CScroller scroller;
    GetScroller(pControlNode, "scrolltime", scroller);

    control = new CGUIListContainer(parentID, id, posX, posY, width, height, orientation, scroller, preloadItems);
    ((CGUIListContainer *)control)->LoadLayout(pControlNode);
    ((CGUIListContainer *)control)->LoadListProvider(pControlNode, defaultControl, defaultAlways);
    ((CGUIListContainer *)control)->SetType(viewType, viewLabel);
    ((CGUIListContainer *)control)->SetPageControl(pageControl);
    ((CGUIListContainer *)control)->SetRenderOffset(offset);
    ((CGUIListContainer *)control)->SetAutoScrolling(pControlNode);
  }
  else if (type == CGUIControl::GUICONTAINER_WRAPLIST)
  {
    CScroller scroller;
    GetScroller(pControlNode, "scrolltime", scroller);

    control = new CGUIWrappingListContainer(parentID, id, posX, posY, width, height, orientation, scroller, preloadItems, focusPosition);
    ((CGUIWrappingListContainer *)control)->LoadLayout(pControlNode);
    ((CGUIWrappingListContainer *)control)->LoadListProvider(pControlNode, defaultControl, defaultAlways);
    ((CGUIWrappingListContainer *)control)->SetType(viewType, viewLabel);
    ((CGUIWrappingListContainer *)control)->SetPageControl(pageControl);
    ((CGUIWrappingListContainer *)control)->SetRenderOffset(offset);
    ((CGUIWrappingListContainer *)control)->SetAutoScrolling(pControlNode);
  }
  else if (type == CGUIControl::GUICONTAINER_EPGGRID)
  {
    control = new CGUIEPGGridContainer(parentID, id, posX, posY, width, height, scrollTime, preloadItems, timeBlocks, rulerUnit, textureProgressIndicator);
    ((CGUIEPGGridContainer *)control)->LoadLayout(pControlNode);
    ((CGUIEPGGridContainer *)control)->SetRenderOffset(offset);
    ((CGUIEPGGridContainer *)control)->SetType(viewType, viewLabel);
  }
  else if (type == CGUIControl::GUICONTAINER_FIXEDLIST)
  {
    CScroller scroller;
    GetScroller(pControlNode, "scrolltime", scroller);

    control = new CGUIFixedListContainer(parentID, id, posX, posY, width, height, orientation, scroller, preloadItems, focusPosition, iMovementRange);
    ((CGUIFixedListContainer *)control)->LoadLayout(pControlNode);
    ((CGUIFixedListContainer *)control)->LoadListProvider(pControlNode, defaultControl, defaultAlways);
    ((CGUIFixedListContainer *)control)->SetType(viewType, viewLabel);
    ((CGUIFixedListContainer *)control)->SetPageControl(pageControl);
    ((CGUIFixedListContainer *)control)->SetRenderOffset(offset);
    ((CGUIFixedListContainer *)control)->SetAutoScrolling(pControlNode);
  }
  else if (type == CGUIControl::GUICONTAINER_PANEL)
  {
    CScroller scroller;
    GetScroller(pControlNode, "scrolltime", scroller); 

    control = new CGUIPanelContainer(parentID, id, posX, posY, width, height, orientation, scroller, preloadItems);
    ((CGUIPanelContainer *)control)->LoadLayout(pControlNode);
    ((CGUIPanelContainer *)control)->LoadListProvider(pControlNode, defaultControl, defaultAlways);
    ((CGUIPanelContainer *)control)->SetType(viewType, viewLabel);
    ((CGUIPanelContainer *)control)->SetPageControl(pageControl);
    ((CGUIPanelContainer *)control)->SetRenderOffset(offset);
    ((CGUIPanelContainer *)control)->SetAutoScrolling(pControlNode);
  }
  else if (type == CGUIControl::GUICONTROL_TEXTBOX)
  {
    control = new CGUITextBox(
      parentID, id, posX, posY, width, height,
      labelInfo, scrollTime);

    ((CGUITextBox *)control)->SetPageControl(pageControl);
    if (infoLabels.size())
      ((CGUITextBox *)control)->SetInfo(infoLabels[0]);
    ((CGUITextBox *)control)->SetAutoScrolling(pControlNode);
    ((CGUITextBox *)control)->SetMinHeight(minHeight);
  }
  else if (type == CGUIControl::GUICONTROL_SELECTBUTTON)
  {
    control = new CGUISelectButtonControl(
      parentID, id, posX, posY,
      width, height, textureFocus, textureNoFocus,
      labelInfo,
      textureBackground, textureLeft, textureLeftFocus, textureRight, textureRightFocus);

    ((CGUISelectButtonControl *)control)->SetLabel(strLabel);
  }
  else if (type == CGUIControl::GUICONTROL_MOVER)
  {
    control = new CGUIMoverControl(
      parentID, id, posX, posY, width, height,
      textureFocus, textureNoFocus);
  }
  else if (type == CGUIControl::GUICONTROL_RESIZE)
  {
    control = new CGUIResizeControl(
      parentID, id, posX, posY, width, height,
      textureFocus, textureNoFocus);
  }
  else if (type == CGUIControl::GUICONTROL_SPINEX)
  {
    control = new CGUISpinControlEx(
      parentID, id, posX, posY, width, height, spinWidth, spinHeight,
      labelInfo, textureFocus, textureNoFocus, textureUp, textureDown, textureUpFocus, textureDownFocus,
      labelInfo, iType);

    ((CGUISpinControlEx *)control)->SetSpinPosition(spinPosX);
    ((CGUISpinControlEx *)control)->SetText(strLabel);
    ((CGUISpinControlEx *)control)->SetReverse(bReverse);
  }
  else if (type == CGUIControl::GUICONTROL_VISUALISATION)
  {
    control = new CGUIVisualisationControl(parentID, id, posX, posY, width, height);
  }
  else if (type == CGUIControl::GUICONTROL_RENDERADDON)
  {
    control = new CGUIRenderingControl(parentID, id, posX, posY, width, height);
  }

  // things that apply to all controls
  if (control)
  {
    control->SetHitRect(hitRect);
    control->SetVisibleCondition(visibleCondition, allowHiddenFocus);
    control->SetEnableCondition(enableCondition);
    control->SetAnimations(animations);
    control->SetColorDiffuse(colorDiffuse);
    control->SetNavigationActions(actions);
    control->SetPulseOnSelect(bPulse);
    if (hasCamera)
      control->SetCamera(camera);
  }
  return control;
}
