/*******************************************************************************
 Copyright(c) 2016 CloudMakers, s. r. o.. All rights reserved.

 This library is free software; you can redistribute it and/or
 modify it under the terms of the GNU Library General Public
 License version 2 as published by the Free Software Foundation.

 This library is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 Library General Public License for more details.

 You should have received a copy of the GNU Library General Public License
 along with this library; see the file COPYING.LIB.  If not, write to
 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 Boston, MA 02110-1301, USA.
 *******************************************************************************/

#pragma once

#include "indidome.h"

class DomeScript : public INDI::Dome
{
    public:
        DomeScript();
        virtual ~DomeScript() = default;

        virtual const char *getDefaultName() override;
        virtual bool initProperties() override;
        virtual bool saveConfigItems(FILE *fp) override;

        void ISGetProperties(const char *dev) override;
        bool ISNewText(const char *dev, const char *name, char *texts[], char *names[], int n) override;
        bool updateProperties() override;

    protected:
        void TimerHit() override;
        virtual bool Connect() override;
        virtual bool Disconnect() override;
        virtual IPState Move(DomeDirection dir, DomeMotionCommand operation) override;
        virtual IPState MoveAbs(double az) override;
        virtual IPState Park() override;
        virtual IPState UnPark() override;
        virtual IPState ControlShutter(ShutterOperation operation) override;
        virtual bool Abort() override;

    private:
        bool ReadDomeStatus();
        bool RunScript(int script, ...);

        ITextVectorProperty ScriptsTP;
        IText ScriptsT[15] {};
        double TargetAz { 0 };
        int TimeSinceUpdate { 0 };
};
