Here is a list of all variables with links to the structures/unions they belong to:
- d -
- data : SDL_DropEvent, SDL_GamepadSensorEvent, SDL_GUID, SDL_HapticCustom, SDL_SensorEvent, SDL_VideoCaptureFrame
- data1 : SDL_DisplayEvent, SDL_RWops, SDL_UserEvent, SDL_WindowEvent
- data2 : SDL_RWops, SDL_UserEvent, SDL_WindowEvent
- deadband : SDL_HapticCondition
- delay : SDL_HapticCondition, SDL_HapticConstant, SDL_HapticCustom, SDL_HapticPeriodic, SDL_HapticRamp
- depth : SDLTest_CommonState
- description : SDLTest_TestCaseReference
- digest : SDLTest_Md5Context
- dir : SDL_HapticDirection
- direction : SDL_HapticCondition, SDL_HapticConstant, SDL_HapticCustom, SDL_HapticPeriodic, SDL_HapticRamp, SDL_MouseWheelEvent
- display : SDL_Event
- display_index : SDLTest_CommonState
- displayID : SDL_DisplayEvent, SDL_DisplayMode, SDLTest_CommonState
- driverdata : SDL_DisplayMode
- drop : SDL_Event
- dx : SDL_TouchFingerEvent
- dy : SDL_TouchFingerEvent