SDL 3.0
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#include <SDL_events.h>
Data Fields | |
Uint32 | type |
Uint64 | timestamp |
Uint32 | windowID |
SDL_PenID | which |
Uint8 | padding1 |
Uint8 | padding2 |
Uint16 | pen_state |
float | x |
float | y |
float | axes [SDL_PEN_NUM_AXES] |
Pressure-sensitive pen motion / pressure / angle event structure (event.pmotion.*)
Definition at line 550 of file SDL_events.h.
float SDL_PenMotionEvent::axes[SDL_PEN_NUM_AXES] |
Pen axes such as pressure and tilt (ordered as per SDL_PenAxis)
Definition at line 563 of file SDL_events.h.
Uint8 SDL_PenMotionEvent::padding1 |
Definition at line 556 of file SDL_events.h.
Uint8 SDL_PenMotionEvent::padding2 |
Definition at line 557 of file SDL_events.h.
Uint16 SDL_PenMotionEvent::pen_state |
Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser.
Definition at line 558 of file SDL_events.h.
Uint64 SDL_PenMotionEvent::timestamp |
In nanoseconds, populated using SDL_GetTicksNS()
Definition at line 553 of file SDL_events.h.
Uint32 SDL_PenMotionEvent::type |
Definition at line 552 of file SDL_events.h.
SDL_PenID SDL_PenMotionEvent::which |
The pen instance id
Definition at line 555 of file SDL_events.h.
Uint32 SDL_PenMotionEvent::windowID |
The window with pen focus, if any
Definition at line 554 of file SDL_events.h.
float SDL_PenMotionEvent::x |
X coordinate, relative to window
Definition at line 561 of file SDL_events.h.
float SDL_PenMotionEvent::y |
Y coordinate, relative to window
Definition at line 562 of file SDL_events.h.