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Node:Music properties, Next:, Previous:Top, Up:Top



Music properties


alteration (number):
alteration for figured bass
articulation-type (string):
key for script definitions alist.

TODO: consider making type into symbol

bass (boolean):
Set if this note is a bass note in a chord
bracket-start (boolean):
start a bracket here. TODO: use span requests?
bracket-stop (boolean):
stop a bracket here.
cautionary (boolean):
If set, this alteration needs cautionary accidental
change-to-id (string):
name of the context to change to
change-to-type (string):
type of the context to change to.
context-id (string):
name of context
context-type (string):
type of context
denominator (integer):
denominator in a time signature
direction (direction):
Print this up or down?
duration (duration):
Duration of this note/lyric.
element (music):
The single child of a Music_wrapper music object, or the body of a repeat.
elements (list of music):
A list of elements for sequential of simultaneous music, or the alternatives of repeated music.
figure (number):
number for figured bass
force-accidental (boolean):
If set, a cautionary accidental should always be printed on this note
grob-property (symbol):
The symbol of the grob property to set.
grob-value (any type):
The value of the grob property to set
inversion (boolean):
If set, this chord note is inverted.
iterator-ctor (procedure):
Function to construct music-event-iterator object for this Music
label (markup (list or string)):
label of a mark.
last-pitch (unknown):
The last pitch after relativization.
length (procedure):
How to compute the duration of this music
metronome-count (number):
How many beats in a minute?
numerator (integer):
numerator of a time signature
once (boolean):
Apply this operation only during one time step?
origin (input location):
where was this piece of music defined?
penalty (number):
Penalty for break hint.
pitch (unknown):
the pitch of this note
pitch-alist (list):
list of pitches jointly forming the scale of a key signature
pop-first (boolean):
Do a revert before we try to do a override on some grob property.
predicate (procedure):
the predicate of a outputproperty
repeat-count (integer):
do a epeat how ofen?
span-direction (direction):
Does this start or stop a spanner?
span-type (string):
What kind of spanner should be created?

TODO: consider making type into symbol

start-moment-function (procedure):
Function to compute the negative length of starting grace notes.
string-number (integer):
The number of the string in a String_number_req
symbol (symbol):
Grob name to perform an override/revert on.
text (markup (list or string)):
markup expression to be printed
text-type (symbol):
Particular type of text script (eg. finger, dynamic).
tremolo-type (integer):

type (symbol):
The type of this music object. Determines iteration in some cases.
value (any type):
Assignment value for a translation property
what (string):
What to change for auto-change. FIXME, naming

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Copyright (c) 1997--2002 Han-Wen Nienhuys and Jan Nieuwenhuizen.

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This page was built from LilyPond-1.6.6 (stable-branch) by

<(address unknown)>, Thu Dec 26 14:15:44 2002 MSK.