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ost::UDPSocket Class Reference

UDP sockets implement the TCP SOCK_DGRAM UDP protocol. Unreliable Datagram Protocol sockets. More...

#include <socket.h>

Inheritance diagram for ost::UDPSocket:

ost::Socket ost::UDPBroadcast ost::UDPReceive ost::UDPTransmit ost::UDPDuplex ost::UDPDuplex List of all members.

Public Methods

 UDPSocket (void)
 Create an unbound UDP socket, mostly for internal use.

 UDPSocket (const InetAddress &bind, tpport_t port)
 Create a UDP socket and bind it to a specific interface and port address so that other UDP sockets on remote machines (or the same host) may find and send UDP messages to it.

virtual ~UDPSocket ()
 Destroy a UDP socket as a socket.

void setPeer (const InetHostAddress &host, tpport_t port)
 set the peer address to send message packets to.

int send (const void *buf, size_t len)
 Send a message packet to a peer host.

int receive (void *buf, size_t len)
 Receive a message from any host.

InetHostAddress getPeer (tpport_t *port=NULL) const
 Examine address of sender of next waiting packet.

int peek (void *buf, size_t len)
 Examine contents of next waiting packet.


Protected Attributes

sockaddr_in peer

Detailed Description

UDP sockets implement the TCP SOCK_DGRAM UDP protocol. Unreliable Datagram Protocol sockets.

They can be used to pass unverified messages between hosts, or to broadcast a specific message to an entire subnet. Please note that Streaming of realtime data commonly use UDPDuplex related classes rather than UDPSocket.

In addition to connected TCP sessions, Common C++ supports UDP sockets and these also cover a range of functionality. Like a TCPSocket, A UDPSocket can be created bound to a specific network interface and/or port address, though this is not required. UDP sockets also are usually either connected or otherwise "associated" with a specific "peer" UDP socket. Since UDP sockets operate through discreet packets, there are no streaming operators used with UDP sockets.

In addition to the UDP "socket" class, there is a "UDPBroadcast" class. The UDPBroadcast is a socket that is set to send messages to a subnet as a whole rather than to an individual peer socket that it may be associated with.

UDP sockets are often used for building "realtime" media streaming protocols and full duplex messaging services. When used in this manner, typically a pair of UDP sockets are used together; one socket is used to send and the other to receive data with an associated pair of UDP sockets on a "peer" host. This concept is represented through the Common C++ UDPDuplex object, which is a pair of sockets that communicate with another UDPDuplex pair.

Author:
David Sugar <dyfet@ostel.com>


Constructor & Destructor Documentation

ost::UDPSocket::UDPSocket void   
 

Create an unbound UDP socket, mostly for internal use.

ost::UDPSocket::UDPSocket const InetAddress   bind,
tpport_t    port
 

Create a UDP socket and bind it to a specific interface and port address so that other UDP sockets on remote machines (or the same host) may find and send UDP messages to it.

On failure to bind, an exception is thrown.

Parameters:
bind  address to bind this socket to.
port  number to bind this socket to.

virtual ost::UDPSocket::~UDPSocket   [virtual]
 

Destroy a UDP socket as a socket.


Member Function Documentation

InetHostAddress ost::UDPSocket::getPeer tpport_t   port = NULL const
 

Examine address of sender of next waiting packet.

This also sets "peer" address to the sender so that the next "send" message acts as a "reply". This additional behavior overides the standard socket getSender behavior.

Parameters:
port  pointer to hold port number.

Reimplemented from ost::Socket.

int ost::UDPSocket::peek void *    buf,
size_t    len
[inline]
 

Examine contents of next waiting packet.

Parameters:
buf  pointer to packet buffer for contents.
len  of packet buffer.
Returns:
number of bytes examined.

int ost::UDPSocket::receive void *    buf,
size_t    len
[inline]
 

Receive a message from any host.

Parameters:
buf  pointer to packet buffer to receive.
len  of packet buffer to receive.
Returns:
number of bytes received.

Reimplemented in ost::UDPReceive.

int ost::UDPSocket::send const void *    buf,
size_t    len
[inline]
 

Send a message packet to a peer host.

Parameters:
buf  pointer to packet buffer to send.
len  of packet buffer to send.
Returns:
number of bytes sent.

void ost::UDPSocket::setPeer const InetHostAddress   host,
tpport_t    port
 

set the peer address to send message packets to.

This can be set before every send() call if nessisary.

Parameters:
host  address to send packets to.
port  number to deliver packets to.


Member Data Documentation

struct sockaddr_in ost::UDPSocket::peer [protected]
 


The documentation for this class was generated from the following file:
Generated on Thu Nov 21 12:28:34 2002 for GNU CommonC++ by doxygen1.2.18