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ost::Socket Class Reference

The Socket is used as the base for all Internet protocol services under Common C++. base class of all sockets. More...

#include <socket.h>

Inheritance diagram for ost::Socket:

ost::SocketPort ost::TCPSocket ost::TCPStream ost::UDPSocket ost::UnixSocket ost::UnixStream ost::TCPSession ost::tcpstream ost::URLStream ost::UDPBroadcast ost::UDPReceive ost::UDPTransmit ost::UnixSession ost::unixstream List of all members.

Public Types

typedef enum Error Error
typedef enum Tos Tos
typedef enum Pending Pending
enum  Error {
  errSuccess = 0, errCreateFailed, errCopyFailed, errInput,
  errInputInterrupt, errResourceFailure, errOutput, errOutputInterrupt,
  errNotConnected, errConnectRefused, errConnectRejected, errConnectTimeout,
  errConnectFailed, errConnectInvalid, errConnectBusy, errConnectNoRoute,
  errBindingFailed, errBroadcastDenied, errRoutingDenied, errKeepaliveDenied,
  errServiceDenied, errServiceUnavailable, errMulticastDisabled, errTimeout,
  errNoDelay, errExtended
}
enum  Tos {
  tosLowDelay = 0, tosThroughput, tosReliability, tosMinCost,
  tosInvalid
}
enum  Pending { pendingInput, pendingOutput, pendingError }

Public Methods

virtual ~Socket ()
 The socket base class may be "thrown" as a result of an error, and the "catcher" may then choose to destroy the object.

Socket & operator= (const Socket &from)
 Sockets may also be duplicated by the assignment operator.

InetHostAddress getSender (tpport_t *port=NULL) const
 May be used to examine the origin of data waiting in the socket receive queue.

InetHostAddress getPeer (tpport_t *port=NULL) const
 Get the host address and port of the socket this socket is connected to.

InetHostAddress getLocal (tpport_t *port=NULL) const
 Get the local address and port number this socket is currently bound to.

void setCompletion (bool immediate)
 Used to specify blocking mode for the socket.

Error setLinger (bool linger)
 Enable lingering sockets on close.

Error setKeepAlive (bool enable)
 Set the keep-alive status of this socket and if keep-alive messages will be sent.

Error setTypeOfService (Tos service)
 Set packet scheduling on platforms which support ip quality of service conventions.

bool isConnected (void) const
 Can test to see if this socket is "connected", and hence whether a "catch" can safely call getPeer().

bool isActive (void) const
 Test to see if the socket is at least operating or if it is mearly initialized.

bool operator! () const
 Operator based testing to see if a socket is currently active.

bool isBroadcast (void) const
 Return if broadcast has been enabled for the specified socket.

bool isRouted (void) const
 Return if socket routing is enabled.

Error getErrorNumber (void) const
 Often used by a "catch" to fetch the last error of a thrown socket.

const char * getErrorString (void) const
 Often used by a "catch" to fetch the user set error string of a thrown socket, but only if EXTENDED error codes are used.

virtual bool isPending (Pending pend, timeout_t timeout=TIMEOUT_INF)
 Get the status of pending operations.


Protected Types

typedef enum State State
enum  State {
  INITIAL, AVAILABLE, BOUND, CONNECTED,
  CONNECTING, STREAM
}

Protected Methods

Error error (Error error, char *errstr=NULL) const
 This service is used to throw all socket errors which usually occur during the socket constructor.

void error (char *errstr) const
 This service is used to throw application defined socket errors where the application specific error code is a string.

void setError (bool enable)
 This service is used to turn the error handler on or off for "throwing" exceptions by manipulating the thrown flag.

void endSocket (void)
 Used as the default destructor for ending a socket.

Error connectError (void)
 Used as a common handler for connection failure processing.

Error setBroadcast (bool enable)
 Set the subnet broadcast flag for the socket.

Error setMulticast (bool enable)
 Setting multicast binds the multicast interface used for the socket to the interface the socket itself has been implicitly bound to.

Error setLoopback (bool enable)
 Set the multicast loopback flag for the socket.

Error setTimeToLive (unsigned char ttl)
 Set the multicast time to live for a multicast socket.

Error join (const InetMcastAddress &ia)
 Join a multicast group.

Error drop (const InetMcastAddress &ia)
 Drop membership from a multicast group.

Error setRouting (bool enable)
 Set the socket routing to indicate if outgoing messages should bypass normal routing (set false).

Error setNoDelay (bool enable)
 Enable/disable delaying packets (Nagle algorithm).

 Socket (int domain, int type, int protocol=0)
 An unconnected socket may be created directly on the local machine.

 Socket (SOCKET fd)
 A socket object may be created from a file descriptor when that descriptor was created either through a socket() or accept() call.

 Socket (const Socket &source)
 A socket can also be constructed from an already existing Socket object.

ssize_t readLine (char *buf, size_t len, timeout_t timeout=0)
 Process a logical input line from a socket descriptor directly.


Protected Attributes

struct {
   bool   thrown: 1
   bool   broadcast: 1
   bool   route: 1
   bool   keepalive: 1
   bool   loopback: 1
   bool   multicast: 1
   bool   completion: 1
   bool   linger: 1
   unsigned   ttl: 8
flags
SOCKET so
 the actual socket descriptor, in Windows, unlike posix it *cannot* be used as an file descriptor that way madness lies -- jfc

State state

Friends

SOCKET dupSocket (SOCKET s, Socket::State state)

Detailed Description

The Socket is used as the base for all Internet protocol services under Common C++. base class of all sockets.

A socket is a system resource (or winsock descriptor) that occupies a specific port address (and may be bound to a specific network interface) on the local machine. The socket may also be directly connected to a specific socket on a remote internet host.

This base class is not directly used, but is provided to offer properties common to other Common C++ socket classes, including the socket exception model and the ability to set socket properties such as QoS, "sockopts" properties like Dont-Route and Keep-Alive, etc.

Author:
David Sugar <dyfet@ostel.com>


Member Typedef Documentation

typedef enum Error ost::Socket::Error
 

Reimplemented in ost::URLStream.

typedef enum Pending ost::Socket::Pending
 

typedef enum State ost::Socket::State [protected]
 

typedef enum Tos ost::Socket::Tos
 


Member Enumeration Documentation

enum ost::Socket::Error
 

Enumeration values:
errSuccess 
errCreateFailed 
errCopyFailed 
errInput 
errInputInterrupt 
errResourceFailure 
errOutput 
errOutputInterrupt 
errNotConnected 
errConnectRefused 
errConnectRejected 
errConnectTimeout 
errConnectFailed 
errConnectInvalid 
errConnectBusy 
errConnectNoRoute 
errBindingFailed 
errBroadcastDenied 
errRoutingDenied 
errKeepaliveDenied 
errServiceDenied 
errServiceUnavailable 
errMulticastDisabled 
errTimeout 
errNoDelay 
errExtended 

Reimplemented in ost::URLStream.

enum ost::Socket::Pending
 

Enumeration values:
pendingInput 
pendingOutput 
pendingError 

enum ost::Socket::State [protected]
 

Enumeration values:
INITIAL 
AVAILABLE 
BOUND 
CONNECTED 
CONNECTING 
STREAM 

enum ost::Socket::Tos
 

Enumeration values:
tosLowDelay 
tosThroughput 
tosReliability 
tosMinCost 
tosInvalid 


Constructor & Destructor Documentation

ost::Socket::Socket int    domain,
int    type,
int    protocol = 0
[protected]
 

An unconnected socket may be created directly on the local machine.

Sockets can occupy both the internet domain (AF_INET) and UNIX socket domain (AF_UNIX) under unix. The socket type (SOCK_STREAM, SOCK_DGRAM) and protocol may also be specified. If the socket cannot be created, an exception is thrown.

Parameters:
domain  socket domain to use.
type  base type and protocol family of the socket.
protocol  specific protocol to apply.

ost::Socket::Socket SOCKET    fd [protected]
 

A socket object may be created from a file descriptor when that descriptor was created either through a socket() or accept() call.

This constructor is mostly for internal use.

Parameters:
fd  file descriptor of an already existing socket.

ost::Socket::Socket const Socket &    source [protected]
 

A socket can also be constructed from an already existing Socket object.

On POSIX systems, the socket file descriptor is dup()'d. On Win32, DuplicateHandle() is used.

Parameters:
source  of existing socket to clone.

virtual ost::Socket::~Socket   [virtual]
 

The socket base class may be "thrown" as a result of an error, and the "catcher" may then choose to destroy the object.

By assuring the socket base class is a virtual destructor, we can assure the full object is properly terminated.


Member Function Documentation

Error ost::Socket::connectError void    [protected]
 

Used as a common handler for connection failure processing.

Returns:
correct failure code to apply.

Error ost::Socket::drop const InetMcastAddress   ia [protected]
 

Drop membership from a multicast group.

Returns:
0 (errSuccess) on success, else error code.
Parameters:
ia  address of multicast group to drop.

Reimplemented in ost::UDPReceive.

void ost::Socket::endSocket void    [protected]
 

Used as the default destructor for ending a socket.

This will cleanly terminate the socket connection. It is provided for use in derived virtual destructors.

void ost::Socket::error char *    errstr const [inline, protected]
 

This service is used to throw application defined socket errors where the application specific error code is a string.

Parameters:
errstr  string or message to pass.

Error ost::Socket::error Error    error,
char *    errstr = NULL
const [protected]
 

This service is used to throw all socket errors which usually occur during the socket constructor.

Parameters:
error  defined socket error id.
errstr  string or message to pass.

Error ost::Socket::getErrorNumber void    const [inline]
 

Often used by a "catch" to fetch the last error of a thrown socket.

Returns:
error number of Error error.

const char* ost::Socket::getErrorString void    const [inline]
 

Often used by a "catch" to fetch the user set error string of a thrown socket, but only if EXTENDED error codes are used.

Returns:
string for error message.

InetHostAddress ost::Socket::getLocal tpport_t   port = NULL const
 

Get the local address and port number this socket is currently bound to.

Parameters:
port  ptr to port number on local host.
Returns:
host address of interface this socket is bound to.

Reimplemented in ost::TCPSocket.

InetHostAddress ost::Socket::getPeer tpport_t   port = NULL const
 

Get the host address and port of the socket this socket is connected to.

If the socket is currently not in a connected state, then a host address of 0.0.0.0 is returned.

Parameters:
port  ptr to port number of remote socket.
Returns:
host address of remote socket.

Reimplemented in ost::UDPSocket.

InetHostAddress ost::Socket::getSender tpport_t   port = NULL const
 

May be used to examine the origin of data waiting in the socket receive queue.

This can tell a TCP server where pending "connect" requests are coming from, or a UDP socket where it's next packet arrived from.

Parameters:
port  ptr to port number of sender.
Returns:
host address, test with "isInetAddress()".

bool ost::Socket::isActive void    const
 

Test to see if the socket is at least operating or if it is mearly initialized.

"initialized" sockets may be the result of failed constructors.

Returns:
true if not in initial state.

bool ost::Socket::isBroadcast void    const [inline]
 

Return if broadcast has been enabled for the specified socket.

Returns:
true if broadcast socket.

bool ost::Socket::isConnected void    const
 

Can test to see if this socket is "connected", and hence whether a "catch" can safely call getPeer().

Of course, an unconnected socket will return a 0.0.0.0 address from getPeer() as well.

Returns:
true when socket is connected to a peer.

virtual bool ost::Socket::isPending Pending    pend,
timeout_t    timeout = TIMEOUT_INF
[virtual]
 

Get the status of pending operations.

This can be used to examine if input or output is waiting, or if an error has occured on the descriptor.

Returns:
true if ready, false on timeout.
Parameters:
pend  ready check to perform.
timeout  in milliseconds, inf. if not specified.

Reimplemented in ost::TCPStream, and ost::UnixStream.

bool ost::Socket::isRouted void    const [inline]
 

Return if socket routing is enabled.

Returns:
true if routing enabled.

Error ost::Socket::join const InetMcastAddress   ia [protected]
 

Join a multicast group.

Returns:
0 (errSuccess) on success, else error code.
Parameters:
ia  address of multicast group to join.

Reimplemented in ost::UDPReceive.

bool ost::Socket::operator!  
 

Operator based testing to see if a socket is currently active.

Reimplemented in ost::tcpstream, and ost::unixstream.

Socket& ost::Socket::operator= const Socket &    from
 

Sockets may also be duplicated by the assignment operator.

ssize_t ost::Socket::readLine char *    buf,
size_t    len,
timeout_t    timeout = 0
[protected]
 

Process a logical input line from a socket descriptor directly.

Parameters:
buf  pointer to string.
len  maximum length to read.
timeout  for pending data in milliseconds.
Returns:
number of bytes actually read.

Error ost::Socket::setBroadcast bool    enable [protected]
 

Set the subnet broadcast flag for the socket.

This enables sending to a subnet and may require special image privileges depending on the operating system.

Returns:
0 (errSuccess) on success, else error code.
Parameters:
enable  when set to true.

Reimplemented in ost::UDPTransmit.

void ost::Socket::setCompletion bool    immediate
 

Used to specify blocking mode for the socket.

A socket can be made non-blocking by setting setCompletion(false) or set to block on all access with setCompletion(true). I do not believe this form of non-blocking socket I/O is supported in winsock, though it provides an alternate asynchronous set of socket services.

Parameters:
immediate  mode specify socket I/O call blocking mode.

void ost::Socket::setError bool    enable [inline, protected]
 

This service is used to turn the error handler on or off for "throwing" exceptions by manipulating the thrown flag.

Parameters:
enable  true to enable handler.

Error ost::Socket::setKeepAlive bool    enable
 

Set the keep-alive status of this socket and if keep-alive messages will be sent.

Returns:
0 on success.
Parameters:
enable  keep alive messages.

Error ost::Socket::setLinger bool    linger
 

Enable lingering sockets on close.

Parameters:
linger  specify linger enable.

Error ost::Socket::setLoopback bool    enable [protected]
 

Set the multicast loopback flag for the socket.

Loopback enables a socket to hear what it is sending.

Returns:
0 (errSuccess) on success, else error code.
Parameters:
enable  when set to true.

Error ost::Socket::setMulticast bool    enable [protected]
 

Setting multicast binds the multicast interface used for the socket to the interface the socket itself has been implicitly bound to.

It is also used as a check flag to make sure multicast is enabled before multicast operations are used.

Returns:
0 (errSuccess) on success, else error code.
Parameters:
enable  when set to true.

Reimplemented in ost::UDPTransmit, and ost::UDPReceive.

Error ost::Socket::setNoDelay bool    enable [protected]
 

Enable/disable delaying packets (Nagle algorithm).

Returns:
0 on success.
Parameters:
enable  disable Nagle algorithm when set to true.

Error ost::Socket::setRouting bool    enable [protected]
 

Set the socket routing to indicate if outgoing messages should bypass normal routing (set false).

Returns:
0 on success.
Parameters:
enable  normal routing when set to true.

Reimplemented in ost::UDPTransmit, and ost::UDPReceive.

Error ost::Socket::setTimeToLive unsigned char    ttl [protected]
 

Set the multicast time to live for a multicast socket.

Returns:
0 (errSuccess) on success, else error code.
Parameters:
ttl  time to live.

Reimplemented in ost::UDPTransmit.

Error ost::Socket::setTypeOfService Tos    service
 

Set packet scheduling on platforms which support ip quality of service conventions.

This effects how packets in the queue are scheduled through the interface.

Returns:
0 on success, error code on failure.
Parameters:
service  type of service enumerated type.

Reimplemented in ost::UDPTransmit.


Friends And Related Function Documentation

SOCKET dupSocket SOCKET    s,
Socket::State    state
[friend]
 


Member Data Documentation

bool ost::Socket::broadcast [protected]
 

bool ost::Socket::completion [protected]
 

struct { ... } ost::Socket::flags [protected]
 

bool ost::Socket::keepalive [protected]
 

bool ost::Socket::linger [protected]
 

bool ost::Socket::loopback [protected]
 

bool ost::Socket::multicast [protected]
 

bool ost::Socket::route [protected]
 

SOCKET ost::Socket::so [protected]
 

the actual socket descriptor, in Windows, unlike posix it *cannot* be used as an file descriptor that way madness lies -- jfc

State ost::Socket::state [protected]
 

bool ost::Socket::thrown [protected]
 

unsigned ost::Socket::ttl [protected]
 


The documentation for this class was generated from the following file:
Generated on Thu Nov 21 12:28:32 2002 for GNU CommonC++ by doxygen1.2.18